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Unity Engine

Unity Engine

StickyNoteChangeEvent

The event sent when a [StickyNote] was changed.
読み終わるまでの所要時間 2 分最終更新 1ヶ月前

Definition

public class StickyNoteChangeEvent : EventBase<StickyNoteChangeEvent>, IDisposable

Constructors

Constructor

Description

StickyNoteChangeEvent()Constructor.

Properties

Property

Description

changeThe type of change that occured.

Static Methods

Method

Description

GetPooledGets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use
Dispose()
to release them.

Inheritance