GetCRCForAssetBundle(string, out uint)
Extract the crc checksum for the given AssetBundle.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
GetCRCForAssetBundle(string, uint)
public static bool GetCRCForAssetBundle(string targetPath, out uint crc)
Parameters
Returns
Type | Description |
|---|---|
| bool |