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Unity Engine

Unity Engine

GetCRCForAssetBundle(string, out uint)

Extract the crc checksum for the given AssetBundle.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

GetCRCForAssetBundle(string, uint)

public static bool GetCRCForAssetBundle(string targetPath, out uint crc)

Parameters

targetPath


crc

Returns

Type

Description

bool