SuperAwesome integration

Integrate SuperAwesome as an ad network on Unity LevelPlay by creating an application, adding placements, and configuring SDK settings.

Read time 1 minutes

Prerequisites

SuperAwesome network supports Rewarded videos, Interstitial and Banner ads.

The supported banner sizes are: Banner, MREC and Leaderboards. You can use "Smart" banner size, to support both Banner and Leaderboards.

SuperAwesome required minimum Xcode version 14.3+

Step 1. Create a SuperAwesome account

  1. To create an account with SuperAwesome Network, reach out

Step 2. Create an application in SuperAwesome Network

Follow these steps to create your SuperAwesome application:

  1. In your SuperAwesome account go to apps and sites

  2. Hit the create button

  3. Fill all configurations and save applications

  4. Create At list  one placement

  5. Get all essentials credentials:

    1. App Id
    2. Placement Id
    1. App key - contact your SuperAwesome account manager

Step 3. Activate SuperAwesome Network

Inside the ironSource platform, access the SDK Networks setup to configure SuperAwesome parameters into your ironSource account.

  1. After you have the credentials mention above, log in to your ironSource account and go to MonetizeSetup > SDK Networks.

  2. Select SuperAwesome from the table of Available Networks and click on the Activate button.  Insert all credentials .Then click Save.

  3. Select SuperAwesome from the list of ad networks and click Setup.

  4. Enter your SuperAwesome App ID and Placement ID. Set the status to Active and click Save.

You'll see SuperAwesome listed as Active for Mediation on your Setup dashboard.

Step 4. Add the SuperAwesome adapter to your build

After you’ve completed SDK integration, you can download SuperAwesome Adapter, using the Unity Integration Manager.

In your Unity Development platform, go to ironSource > Integration Manager

If you already have the latest version of the adapters, the action button will be changed to “Updated”, and will be disabled.

Android (Manual Resolve) To apply your changes, make sure you use the “Resolve” process. This will download all relevant artifacts, according to your choices. For detailed information see instructions here

Unity Manual Integration 

  1. Download SuperAwesome XML file from here
  2. Add the file to Assets > ironSource > Editor.

Android (Manual Resolve)

To apply your changes, make sure you use the “Resolve” process. This will download all relevant artifacts, according to your choices. For detailed information see instructions here.

You can now deliver SuperAwesome within your application.

To leverage additional ad networks through ironSource Mediation, integrate the adapters and follow our integration guides.