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Unity Gaming Services CLI

v1.7

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Unity Gaming Services CLI

v1.7

Legacy
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Unity Gaming Services CLI
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Lobby
  • Overview
  • Commands
    • Bulk Update
    • Config Get
    • Config Update
    • Create
    • Delete
    • Export
    • Get
    • Get-Hosted
    • Get-Joined
    • Heartbeat
    • Import
    • Join
    • Player Remove
    • Player Update
    • Query
    • Quickjoin
    • Reconnect
    • Request-token
    • Update
  1. Overview
  2. Lobby

Heartbeat

Renew a lobby's last accessed time to signal to the service that the lobby is still active.
Read time 1 minute
Last updated 3 months ago

Heartbeat a lobby. Heartbeats renew a lobby's last accessed time to indicate to the service that the lobby hasn't been abandoned.
Authentication Required:
Yes
ugs lobby heartbeat <lobby-id> [options]

Arguments

<lobby-id>
The ID of the lobby to heartbeat.

Options

Option

Alias

Description

service-id--service-id(REQUIRED) The service ID.
player-id--player-idThe player ID to impersonate.
project-id-p, --project-idThe Unity cloud project ID.
environment-name-e, --environment-nameThe services environment name.
help-?, -h, --helpDisplay help and usage information.
quiet-q, --quietReduce logging to a minimum.
json-j, --jsonUse JSON as the output format.

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