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operator ==(Pose, Pose)

Compares two poses for equality.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool operator ==(Pose a, Pose b)

Parameters

The first pose to compare.

The second pose to compare.

Returns

Type

Description

boolTrue if the two poses are equal. Otherwise, false.

Remarks

Two poses are equal when both their positions and their rotations are equal. The operator compares the positions with the Vector3 equality operator, which treats two positions as equal if they're within a small tolerance of each other. It compares the rotations with Quaternion.Equals, which requires every component to match exactly.