Clone()
Acquires another reference to the same data. Both references must be disposed.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public BlobObjectReference<T> Clone()
Returns
Type | Description |
|---|---|
| BlobObjectReference<T> | The new reference to the same blob data. You must dispose it. |
Remarks
You can call this method from any thread, for example to give a job its own reference to the data. Cloning an invalid reference returns an invalid reference. Dispose each clone separately from the reference it came from.