Clear()
Removes the baked static occlusion culling data from all loaded scenes.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void Clear()
Remarks
Unity also deletes the occlusion culling data asset that a bake creates, and marks the affected scenes as modified.
Additional Resources: StaticOcclusionCulling.Compute, StaticOcclusionCulling.GenerateInBackground.