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SetNonModifiableTextures(string[], Texture[])

Sets the non-modifiable textures for each texture material property.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void SetNonModifiableTextures(string[] name, Texture[] textures)

Parameters


textures