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HintedSmooth

Use Anti-Aliased Font rendering with hinting. This forces character lines to run along pixel boundaries.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
HintedSmooth = 1

Remarks

Generally produces a crisper output than FontRenderingMode.Smooth, more similar to the font rendering used on Windows. It is slower to render textures then when using smooth mode, but may be easier to read for small font sizes.