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Unity Engine

Unity Engine

ManagedStackTraceInformation

Stack trace information options to choose how much information to include in managed stack traces.
Read time 1 minuteLast updated 15 days ago

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public enum ManagedStackTraceInformation

Remarks

With IL2CPP, file names and line numbers come from the IL2CPP line mapping data (a usym file) that the build generates from the managed debug symbols. With CoreCLR, the build includes the managed debug symbol (.pdb) files.

Fields

Value

Description

MethodFileLineNumberProvides the method name, the file, and the line number in the file for each frame in a managed stack trace. This may increase the size of the project by a few megabytes depending on the amount of scripts in the project.
MethodOnlyProvides only the method name in managed stack traces.