isBuildingPlayer
Checks whether Unity is actively building a Player or a content build.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool isBuildingPlayer { get; }
Remarks
This returns true during Player builds (BuildPipeline.BuildPlayer), content directory builds (BuildPipeline.BuildContentDirectory), and AssetBundle builds (BuildPipeline.BuildAssetBundles). Use it to check the context inside script code that might be triggered during a build, for example when ExecuteAlways is used on a MonoBehaviour.