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Unity Engine


isBuildingPlayer

Checks whether Unity is actively building a Player or a content build.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool isBuildingPlayer { get; }

Remarks

This returns true during Player builds (BuildPipeline.BuildPlayer), content directory builds (BuildPipeline.BuildContentDirectory), and AssetBundle builds (BuildPipeline.BuildAssetBundles). Use it to check the context inside script code that might be triggered during a build, for example when ExecuteAlways is used on a MonoBehaviour.