Documentation

Unity Engine

Unity Engine

MemoryBinaryWriter(EntityManager, string)

Creates an empty writer.
Read time 1 minuteLast updated 5 days ago

Definition

public MemoryBinaryWriter(EntityManager entityManager = default, string imHexName = null)

Parameters

entityManager

The entity manager whose types an editor ImHex pattern describes, if ImHex output is enabled.

imHexName

The name of the ImHex pattern file, if ImHex output is enabled.