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Unity Engine


Unity Engine


BlockOnImport

Disable asynchronous importing, and wait for the SubScene to be fully converted (only relevant in-Editor) and its header loaded.
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Field
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
BlockOnImport = 2

Remarks

For fully synchronous scene loading, both SceneLoadFlags.BlockOnImport and SceneLoadFlags.BlockOnStreamIn must be set.