targetCamera3DLayout
Type of 3D content contained in the source video media.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
public Video3DLayout targetCamera3DLayout { get; set; }
Remarks
When stereoscopic rendering is used, the rendering for each eye samples the correct half of the video according to this setting. This setting is only used when _renderMode is set to either VideoRenderMode.CameraFarPlane or VideoRenderMode.CameraNearPlane.