canSetSkipOnDrop
Whether frame-skipping to maintain synchronization can be controlled. (Read Only)
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
public bool canSetSkipOnDrop { get; }
Remarks
When , the value of _skipOnDrop can be changed. When , the value cannot be changed. This value is only valid after the movie has been prepared. See VideoPlayer.Prepare.
truefalse