GetBrushWorldSizeLimits(out float, out float, float, int, int, int)
Calculates the minimum and maximum Brush size limits, in world space.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.TerrainTools
- Assembly: UnityEngine.TerrainModule
GetBrushWorldSizeLimits(float, float, float, int, int, int)
public static void GetBrushWorldSizeLimits(out float minBrushWorldSize, out float maxBrushWorldSize, float terrainTileWorldSize, int terrainTileTextureResolutionPixels, int minBrushResolutionPixels = 1, int maxBrushResolutionPixels = 8192)
Parameters
Returns the minimum Brush size, in world space units.
Returns the maximum Brush size, in world space units.
The size of a Terrain tile, in world space units.
The resolution of the Terrain tile texture the Brush edits, in pixels.
The minimum Brush resolution, in pixels. Default is 1 pixel.
The maximum Brush resolution, in pixels. Default is 8192 pixels.
Remarks
Converts the minimum and maximum Brush pixel resolutions into the equivalent world space sizes.