GatherHoles()
Gathers the Terrain holes information into sourceRenderTexture.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.TerrainTools
- Assembly: UnityEngine.TerrainModule
public void GatherHoles()
Remarks
This function collects the Terrain holes data from all Terrain tiles in the Paint Context, and saves the information in .
sourceRenderTextureThis function is called internally by TerrainPaintUtility.BeginPaintHoles.
Additional Resources: PaintContext.ScatterHoles