Process
Process the passed in feedback texture.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Rendering.VirtualTexturing
- Assembly: UnityEngine.VirtualTexturingModule
Process(CommandBuffer, RenderTargetIdentifier)
Process the passed in feedback texture.
public void Process(CommandBuffer cmd, RenderTargetIdentifier rt)
Parameters
The commandbuffer used to schedule processing.
Texture containing the feedback data.
Process(CommandBuffer, RenderTargetIdentifier, int, int, int, int, int, int)
Process the passed in feedback texture.
public void Process(CommandBuffer cmd, RenderTargetIdentifier rt, int x, int width, int y, int height, int mip, int slice)
Parameters
The commandbuffer used to schedule processing.
Texture containing the feedback data.
X position of the subrect that is processed.
Width of the subrect that is processed.
Y position of the subrect that is processed.
Height of the subrect that is processed.
Miplevel of the texture to process.
Arrayslice of the texture to process.