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Unity Engine


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Unity Engine


Resolver

Class responsable for virtual texturing feedback analysis.
Read time 1 minuteLast updated 6 days ago

Definition

public class Resolver : IDisposable

Remarks

This class is responsible for performing a GPU->CPU readback (asyncronous) and starting the feedback analysis.

Constructors

Constructor

Description

Resolver()Create a new VirtualTextureResolver object.

Properties

Property

Description

CurrentHeightHeight of the texture that the internal buffers can hold.
CurrentWidthWidth of the texture that the internal buffers can hold.

Methods

Method

Description

DisposeDisposes this object.
ProcessProcess the passed in feedback texture.
UpdateSizeUpdate the internal buffers.