Resolver
Class responsable for virtual texturing feedback analysis.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Class
- Namespace: UnityEngine.Rendering.VirtualTexturing
- Assembly: UnityEngine.VirtualTexturingModule
- Implements: IDisposable
public class Resolver : IDisposable
Remarks
This class is responsible for performing a GPU->CPU readback (asyncronous) and starting the feedback analysis.
Constructors
Constructor | Description |
|---|---|
| Resolver() | Create a new VirtualTextureResolver object. |
Properties
Property | Description |
|---|---|
| CurrentHeight | Height of the texture that the internal buffers can hold. |
| CurrentWidth | Width of the texture that the internal buffers can hold. |
Methods
Method | Description |
|---|---|
| Dispose | Disposes this object. |
| Process | Process the passed in feedback texture. |
| UpdateSize | Update the internal buffers. |