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Unity Engine


AddNotificationReceiver<U>(U, INotificationReceiver)

Registers a new receiver that listens for notifications.
Read time 1 minuteLast updated 12 days ago

Definition

AddNotificationReceiver<T>(T, INotificationReceiver)

public static void AddNotificationReceiver<U>(this U output, INotificationReceiver receiver) where U : struct, IPlayableOutput

Parameters

output

T
The target output.

The receiver to register.