DLSSPreset
Options for DLSS render presets, specified for each DLSSQuality mode.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
[Flags]public enum DLSSPreset
Fields
Value | Description |
|---|---|
| Preset_Default | Default preset set by NVIDIA. |
| Preset_F | CNN model. Marked for deprecation in upcoming DLSS releases. Don't use for new projects. |
| Preset_J | Transformer model. Slightly lowers ghosting but increases flickering. NVIDIA recommends using Preset K instead. |
| Preset_K | Transformer model. Default preset for DLAA/Balanced/Quality modes. Requires fewer resources than Preset L. |
| Preset_L | 2nd Gen Transformer model. Delivers a sharper, more stable image with less ghosting than Preset J, K, but lowers performance. Recommended for RTX 40 Series GPUs and above. |
| Preset_M | 2nd Gen Transformer model. Provides about the same image quality as Preset L. This preset is slower than presets J and K, but faster than preset L. Recommended for RTX 40 Series GPUs and above. |