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Unity Engine


DLSSContext

Represents the state of DLSS.
Read time 1 minuteLast updated 6 days ago

Definition

public class DLSSContext

Remarks

This class must be persistent, since internally it keeps track of history buffers and other important implementation details. To modify the results of DLSS, alter values in the ExecuteData property and then run GraphicsDevice.ExecuteDLSS.

Properties

Property

Description

executeDataThe mutable state of the current DLSS object.
initDataThe immutable initialization data the DLSSContext requires.