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Unity Engine


removeFileOnAbort

Should the created file be removed if download is aborted (manually or due to an error). Default: false.
Read time 1 minuteLast updated 6 days ago

Definition

public bool removeFileOnAbort { get; set; }

Examples

using System.Collections;using System.IO;using UnityEngine;using UnityEngine.Networking;public class DownloadHandlerFileSample : MonoBehaviour{ void Start() { StartCoroutine(Download()); } IEnumerator Download() { using var uwr = new UnityWebRequest("https://unity3d.com/"); uwr.method = UnityWebRequest.kHttpVerbGET; var resultFile = Path.Combine(Application.persistentDataPath, "result.txt"); var dh = new DownloadHandlerFile(resultFile); dh.removeFileOnAbort = true; uwr.downloadHandler = dh; yield return uwr.SendWebRequest(); if (uwr.result != UnityWebRequest.Result.Success) Debug.LogError(uwr.error); else { Debug.Log("Download saved to: " + resultFile); } }}