RenderSettings
Render settings related to Global Illumination.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Class
- Namespace: UnityEngine.Experimental.GlobalIllumination
- Assembly: UnityEngine.CoreModule
public class RenderSettings
Remarks
RenderSettingsAdjust the properties of a class to change how a scene looks at runtime.
RenderSettingsTo change other render settings, use the RenderSettings class.
Examples
using UnityEngine;using static UnityEngine.Experimental.GlobalIllumination.RenderSettings;public class MonoBehaviourScript : MonoBehaviour{ [SerializeField] private bool enableRadianceAmbientProbe = true; void Start() { useRadianceAmbientProbe = enableRadianceAmbientProbe; // Simply set true/false as needed Debug.Log("Radiance Ambient Probe Enabled: " + useRadianceAmbientProbe); }}
Static Properties
Property | Description |
|---|---|
| useRadianceAmbientProbe | If enabled, ambient trilight will be sampled using the old radiance sampling method. |