operator !=(PolygonId, PolygonId)
Returns true if two PolygonId objects refer to different NavMesh nodes or if only one of them is null.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Operator
- Namespace: UnityEngine.Experimental.AI
- Assembly: UnityEngine.AIModule
public static bool operator !=(PolygonId x, PolygonId y)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
Additional Resources: PolygonId.IsNull