operator ==(PolygonId, PolygonId)
Returns true if two PolygonId objects refer to the same NavMesh node or if they are both null.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Operator
- Namespace: UnityEngine.Experimental.AI
- Assembly: UnityEngine.AIModule
public static bool operator ==(PolygonId x, PolygonId y)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
Additional Resources: PolygonId.IsNull