SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat)
This has the same functionality as SystemInfo.SupportsRandomWriteOnRenderTextureFormat. At the moment, the Device Simulator doesn't support simulation of this method.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Device
- Assembly: UnityEngine.CoreModule
public static bool SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat format)
Parameters
Returns
Type | Description |
|---|---|
| bool |