GraphicsDevice.FSRUpscaleFeatureDebugInfo
Debug info for a single FSR feature slot.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.AMD
- Assembly: UnityEngine.AMDModule
public struct GraphicsDevice.FSRUpscaleFeatureDebugInfo
Fields
Value | Description |
|---|---|
| featureSlot | The slot index associated with the feature. |
| initData | Upscaler context initialization parameters for this feature. |
| majorVersion | Major version of the feature. |
| minorVersion | Minor version of the feature. |
| patchVersion | Patch version of the feature. |
| qualityMode | 0: custom scale, 1: native AA, 2: quality, 3: balanced, 4: performance, 5: ultra performance. Be aware that the values do not match with the values of FSR2Quality, FSR3Quality, nor FSR4Quality. |
| renderHeight | Actual render height. Be aware that initData.maxRenderSizeHeight is the height of the allocated render target and might be greater than actual render height. |
| renderWidth | Actual render width. Be aware that initData.maxRenderSizeWidth is the width of the allocated render target and might be greater than actual render width. |
| validFeature | True if this struct contains valid data. |