size
The size of the obstacle, measured in the object's local space.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public Vector3 size { get; set; }
Remarks
The size will be scaled by the transform's scale.
Examples
using UnityEngine;using UnityEngine.AI;using System.Collections;public class ExampleClass : MonoBehaviour{ void Start() { NavMeshObstacle obstacle = GetComponent<NavMeshObstacle>(); Mesh mesh = GetComponent<MeshFilter>().mesh; obstacle.shape = NavMeshObstacleShape.Box; obstacle.size = mesh.bounds.size; }}