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Unity Engine


SetLayerCost(int, float)

Sets the cost for traversing over geometry of the layer type on all agents.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
Warning
Deprecated. Use SetAreaCost instead.
public static void SetLayerCost(int layer, float cost)

Parameters

layer


cost

Remarks

This will replace any custom layer costs on all agents.