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Unity Engine


focusChanged

Event invoked on the main thread when the accessibility node gains or loses screen reader focus.
Read time 1 minuteLast updated 6 days ago

Definition

public event Action<AccessibilityNode, bool> focusChanged

Remarks

Subscribe to this event if you need to know when the node gains or loses screen reader focus. For example, to select a text field when the user navigates to it, so that it can receive keyboard input.