TryGetNodeAt(float, float, out AccessibilityNode)
Tries to retrieve the AccessibilityNode at the given screen coordinates.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Accessibility
- Assembly: UnityEngine.AccessibilityModule
TryGetNodeAt(float, float, AccessibilityNode)
public bool TryGetNodeAt(float horizontalPosition, float verticalPosition, out AccessibilityNode node)
Parameters
The horizontal position on the screen.
The vertical position on the screen.
The node found at the given screen coordinates, or if there is no node at that position.
nullReturns
Type | Description |
|---|---|
| bool | |