enableRotation
Determines if rotating a sprite is possible during packing.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor.CoreModule
public bool enableRotation { get; set; }
Remarks
Rotating the sprite during packing might result in tighter packing and thus a smaller atlas. However, this increases packing time.