IsIncludeInBuild()
Checks whether this Sprite Atlas is marked to be included in the build.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor.CoreModule
public bool IsIncludeInBuild()
Returns
Type | Description |
|---|---|
| bool | Returns true if the Sprite Atlas is included in the build. |