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Unity Engine


GetPlatformSettings(string)

Gets the platform settings of the build target specified.
Read time 1 minuteLast updated 12 days ago

Definition

Warning
Deprecated. GetPlatformSettings is no longer supported and will be removed. Use SpriteAtlasImporter.GetPlatformSettingss instead.
public TextureImporterPlatformSettings GetPlatformSettings(string buildTarget)

Parameters

buildTarget

The name of the build target.

Returns