ShowWindow
Creates a new search window.
Read time 2 minutesLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Search
- Assembly: UnityEditor
ShowWindow(SearchContext, string, float, float, bool, bool, bool, bool)
Creates a new search window.
public static ISearchView ShowWindow(SearchContext context = null, string topic = "Unity", float defaultWidth = 850, float defaultHeight = 539, bool saveFilters = true, bool reuseExisting = false, bool multiselect = true, bool dockable = true)
Parameters
Search context to start with.
Topic to search.
Initial width of the window.
Initial height of the window.
True if user search provider filters should be saved for next search session.
True if the active providers should be saved for the next session.
True if the search supports multi-selection.
If true, creates a dockable search window (that is closed when an item is activated). If false, it creates a dropdown (borderless, undockable and unmovable) version of the search window.
Returns
Type | Description |
|---|---|
| ISearchView | Returns the search view window instance. |
Examples
using UnityEditor;using UnityEditor.Search;static class Example_SearchService_ShowWindow{ [MenuItem("Examples/SearchService/ShowWindowEmpty")] public static void Run1() { SearchService.ShowWindow() .SetSearchText(string.Empty); } [MenuItem("Examples/SearchService/ShowWindowWithSearchText")] public static void Run2() { SearchService.ShowWindow(SearchService.CreateContext("m: Profiler")); } [MenuItem("Examples/SearchService/ShowWindowCustomTopic")] public static void Run3() { SearchService.ShowWindow(topic: "My Things") .SetSearchText(string.Empty); } [MenuItem("Examples/SearchService/ShowPopupWindow")] public static void Run4() { SearchService.ShowWindow(defaultWidth: 1300, defaultHeight: 700, dockable: false); }}
ShowWindow(SearchViewState)
Creates a new search window.
public static ISearchView ShowWindow(SearchViewState viewState)
Parameters
Search view state used to open the Search window.
Returns
Type | Description |
|---|---|
| ISearchView | Returns the search view window instance. |
Examples
using UnityEditor;using UnityEditor.Search;using UnityEngine.Search;static class SearchWindows{ [MenuItem("Search/Views/Simple Search Bar 1")] public static void SearchViewFlags1() => CreateWindow(SearchViewFlags.None); [MenuItem("Search/Views/Simple Search Bar 2")] public static void SearchViewFlags2() => CreateWindow(SearchViewFlags.EnableSearchQuery); [MenuItem("Search/Views/Simple Search Bar 3")] public static void SearchViewFlags3() => CreateWindow(SearchViewFlags.DisableInspectorPreview); [MenuItem("Search/Views/Simple Search Bar 4")] public static void SearchViewFlags4() => CreateWindow(SearchViewFlags.EnableSearchQuery | SearchViewFlags.DisableInspectorPreview); static void CreateWindow(SearchViewFlags flags) { var searchContext = SearchService.CreateContext(string.Empty); var viewArgs = new SearchViewState(searchContext, SearchViewFlags.CompactView | flags) { title = flags.ToString() }; SearchService.ShowWindow(viewArgs); }}