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Unity Engine


GetMarkerMetadataInfo(int)

Gets Profiler marker metadata information for the specific marker identifier.
Read time 1 minuteLast updated 13 days ago

Definition

public FrameDataView.MarkerMetadataInfo[] GetMarkerMetadataInfo(int markerId)

Parameters

markerId

Marker identifier.

Returns

Type

Description

MarkerMetadataInfo[]Returns an array of metadata information structures.

Remarks

Use to get name, unit type and value type for the metadata parameters which can be passed together with a Profiler sample associated with the identifier.
using System.Text;using UnityEditor.Profiling;public class Example{ public static string GetFormattedMetadata(HierarchyFrameDataView frameDataView, int itemId, int mergedSampleIndex) { int sampleMetadataCount = frameDataView.GetItemMergedSamplesMetadataCount(itemId, mergedSampleIndex); if (sampleMetadataCount == 0) return null; var metadataInfo = frameDataView.GetMarkerMetadataInfo(frameDataView.GetItemMarkerID(itemId)); var sb = new StringBuilder(); for (var i = 0; i < sampleMetadataCount; ++i) { if (metadataInfo != null && i < metadataInfo.Length) sb.Append(metadataInfo[i].name); else sb.Append(i); sb.Append(": "); sb.Append(frameDataView.GetItemMergedSamplesMetadata(itemId, mergedSampleIndex, i)); sb.Append('\n'); } return sb.ToString(); }}
Throws:
System.ArgumentException if markerId is invalid.