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Unity Engine

Unity Engine

BuildPipeline.ResourcesCollectorDelegate

Delegate function for supplying Resource objects to the iOS build pipeline.
Read time 1 minuteLast updated 17 days ago

Definition

  • Type: Delegate
  • Namespace: UnityEditor.iOS
  • Assembly: UnityEditor.Apple.Extensions.Common
public delegate Resource[] BuildPipeline.ResourcesCollectorDelegate()

Remarks

Methods matching this signature return an array of Resource objects. The build pipeline calls all subscribed methods during the build and merges the results into the Xcode asset catalog.
Additional Resources: BuildPipeline.collectResources.