reusedSerializedFileCount
Number of serialized files reused from previous builds rather than rebuilt.
Read time 1 minuteLast updated 18 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Build.Reporting
- Assembly: UnityEditor.CoreModule
public int reusedSerializedFileCount { get; }
Remarks
The ratio of to _serializedFileCount indicates what fraction of serialized files were reused versus rebuilt. For Player and AssetBundle builds this value is always zero.
reusedSerializedFileCount