streamingResourceFile
The _role value of a file that contains streaming resource data.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Build.Reporting
- Assembly: UnityEditor.CoreModule
public static string streamingResourceFile { get; }
Remarks
For example, when a texture is packed into a build, only metadata about the texture is packed into the _sharedAssets file - the actual content of the texture is packed into a streamingResourceFile, where it can be streamed into memory asynchronously at runtime.