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Unity Engine


streamingResourceFile

The _role value of a file that contains streaming resource data.
Read time 1 minuteLast updated 10 days ago

Definition

public static string streamingResourceFile { get; }

Remarks

For example, when a texture is packed into a build, only metadata about the texture is packed into the _sharedAssets file - the actual content of the texture is packed into a streamingResourceFile, where it can be streamed into memory asynchronously at runtime.