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Unity Engine


LoadReport(string)

Loads a BuildReport from the specified file path.
Read time 1 minuteLast updated 11 days ago

Definition

public static BuildReport LoadReport(string buildReportPath)

Parameters

buildReportPath

The absolute or project-relative path to a
.buildreport
file.

Returns

Type

Description

BuildReportThe loaded BuildReport, or
null
if the file doesn't exist or couldn't be loaded.

Remarks

This method can be used to load BuildReport files no matter where on the file system they are located, including locations outside the Asset folder of a project.
Additional Resources: BuildHistory.LoadBuildReport