SetStateMachineTransitions(AnimatorStateMachine, AnimatorTransition[])
Sets the list of all outgoing state machine transitions from given state machine.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public void SetStateMachineTransitions(AnimatorStateMachine sourceStateMachine, AnimatorTransition[] transitions)