MakeUniqueStateName(string)
Makes a unique state name in the context of the parent state machine.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public string MakeUniqueStateName(string name)
Parameters
Desired name for the state.
Returns
Type | Description |
|---|---|
| string |