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Unity Engine


UserBuildSettings.DebugSymbols

Provides settings to generate native symbols during the application build process.
Read time 1 minuteLast updated 6 days ago

Definition

public static class UserBuildSettings.DebugSymbols

Remarks

The native symbols contain debug metadata to help troubleshoot the application crashes. The DebugSymbols properties allow you to specify the format of these symbol files and the level of debug metadata they contain.
You can choose to package symbols as a zip file, embed them directly into the app bundle, or use both methods as per your application requirement. You can also specify the debug information as a symbol table or with full debug information.
The
UnityEditor.Android
namespace requires Android Build Support and an active Android build target. If your script compiles for multiple platforms, wrap code that uses this API in an
#if UNITY_ANDROID
block.

Static Properties

Property

Description

formatSpecifies the format for the symbols package.
levelSpecifies the type of debug metadata to include in the symbol files.