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Unity Engine


EndUpdating()

Indicates that updates to IVariable have finished and sends the PersistentVariablesSource.EndUpdate event. Note: PersistentVariablesSource.BeginUpdating and PersistentVariablesSource.EndUpdating can be nested, PersistentVariablesSource.EndUpdate will only be called after the last PersistentVariablesSource.EndUpdating.
Read time 1 minuteLast updated 12 days ago

Definition

public static void EndUpdating()