Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Next

Use for the flow continuation point.
Read time 1 minuteLast updated 6 days ago

Definition

Next = 3

Remarks

An example of a flow start point is job scheduling. For instance, IJobExtensions.Schedule generates an implicit ProfilerFlowEventType.Begin Profiler flow event and IJob.Execute generates an implicit ProfilerFlowEventType.Next event.
using System;using System.Threading;using Unity.Profiling;using Unity.Profiling.LowLevel;using Unity.Profiling.LowLevel.Unsafe;public class Example{ static readonly ProfilerMarker k_ScheduleTasksMarker = new ProfilerMarker("Schedule Task"); static readonly ProfilerMarker k_TaskMarker = new ProfilerMarker("Task"); static void EmitFlowEventAndChainThread(uint flowId) { // Mark the next k_TaskMarker as a beginning of the flow ProfilerUnsafeUtility.FlowEvent(flowId, ProfilerFlowEventType.Next); using (k_TaskMarker.Auto()) { // Do work } } static void ScheduleTask() { using (k_ScheduleTasksMarker.Auto()) { var flowId = ProfilerUnsafeUtility.CreateFlow(ProfilerUnsafeUtility.CategoryScripts); // Mark the parent k_ScheduleTasksMarker as a beginning of the flow ProfilerUnsafeUtility.FlowEvent(flowId, ProfilerFlowEventType.Begin); var thread = new Thread(() => EmitFlowEventAndChainThread(flowId)); thread.Start(); } }}
Additional Resources: ProfilerUnsafeUtility.FlowEvent.