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operator ~(uint4x4)

Returns the result of a componentwise bitwise not operation on a uint4x4 matrix.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static uint4x4 operator ~(uint4x4 val)

Parameters

Value to use when computing the componentwise bitwise not.

Returns

Type

Description

uint4x4uint4x4 result of the componentwise bitwise not.