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uint4x2

Constructs a uint4x2 matrix from two uint4 vectors.
Read time 2 minutesLast updated 10 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

uint4x2(uint4, uint4)

Constructs a uint4x2 matrix from two uint4 vectors.
public uint4x2(uint4 c0, uint4 c1)

Parameters

The matrix column c0 will be set to this value.

The matrix column c1 will be set to this value.

uint4x2(uint, uint, uint, uint, uint, uint, uint, uint)

Constructs a uint4x2 matrix from 8 uint values given in row-major order.
public uint4x2(uint m00, uint m01, uint m10, uint m11, uint m20, uint m21, uint m30, uint m31)

Parameters

m00

The matrix at row 0, column 0 will be set to this value.

m01

The matrix at row 0, column 1 will be set to this value.

m10

The matrix at row 1, column 0 will be set to this value.

m11

The matrix at row 1, column 1 will be set to this value.

m20

The matrix at row 2, column 0 will be set to this value.

m21

The matrix at row 2, column 1 will be set to this value.

m30

The matrix at row 3, column 0 will be set to this value.

m31

The matrix at row 3, column 1 will be set to this value.

uint4x2(uint)

Constructs a uint4x2 matrix from a single uint value by assigning it to every component.
public uint4x2(uint v)

Parameters

uint to convert to uint4x2

uint4x2(bool)

Constructs a uint4x2 matrix from a single bool value by converting it to uint and assigning it to every component.
public uint4x2(bool v)

Parameters

bool to convert to uint4x2

uint4x2(bool4x2)

Constructs a uint4x2 matrix from a bool4x2 matrix by componentwise conversion.
public uint4x2(bool4x2 v)

Parameters

bool4x2 to convert to uint4x2

uint4x2(int)

Constructs a uint4x2 matrix from a single int value by converting it to uint and assigning it to every component.
public uint4x2(int v)

Parameters

int to convert to uint4x2

uint4x2(int4x2)

Constructs a uint4x2 matrix from a int4x2 matrix by componentwise conversion.
public uint4x2(int4x2 v)

Parameters

int4x2 to convert to uint4x2

uint4x2(float)

Constructs a uint4x2 matrix from a single float value by converting it to uint and assigning it to every component.
public uint4x2(float v)

Parameters

float to convert to uint4x2

uint4x2(float4x2)

Constructs a uint4x2 matrix from a float4x2 matrix by componentwise conversion.
public uint4x2(float4x2 v)

Parameters

float4x2 to convert to uint4x2

uint4x2(double)

Constructs a uint4x2 matrix from a single double value by converting it to uint and assigning it to every component.
public uint4x2(double v)

Parameters

double to convert to uint4x2

uint4x2(double4x2)

Constructs a uint4x2 matrix from a double4x2 matrix by componentwise conversion.
public uint4x2(double4x2 v)

Parameters

double4x2 to convert to uint4x2