uint4x2
Constructs a uint4x2 matrix from two uint4 vectors.
Read time 2 minutesLast updated 10 days ago
Definition
- Type: Constructor
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
uint4x2(uint4, uint4)
Constructs a uint4x2 matrix from two uint4 vectors.
public uint4x2(uint4 c0, uint4 c1)
Parameters
uint4x2(uint, uint, uint, uint, uint, uint, uint, uint)
Constructs a uint4x2 matrix from 8 uint values given in row-major order.
public uint4x2(uint m00, uint m01, uint m10, uint m11, uint m20, uint m21, uint m30, uint m31)
Parameters
The matrix at row 0, column 0 will be set to this value.
The matrix at row 0, column 1 will be set to this value.
The matrix at row 1, column 0 will be set to this value.
The matrix at row 1, column 1 will be set to this value.
The matrix at row 2, column 0 will be set to this value.
The matrix at row 2, column 1 will be set to this value.
The matrix at row 3, column 0 will be set to this value.
The matrix at row 3, column 1 will be set to this value.
uint4x2(uint)
Constructs a uint4x2 matrix from a single uint value by assigning it to every component.
public uint4x2(uint v)
Parameters
uint to convert to uint4x2
uint4x2(bool)
Constructs a uint4x2 matrix from a single bool value by converting it to uint and assigning it to every component.
public uint4x2(bool v)
Parameters
bool to convert to uint4x2
uint4x2(bool4x2)
Constructs a uint4x2 matrix from a bool4x2 matrix by componentwise conversion.
public uint4x2(bool4x2 v)
Parameters
bool4x2 to convert to uint4x2
uint4x2(int)
Constructs a uint4x2 matrix from a single int value by converting it to uint and assigning it to every component.
public uint4x2(int v)
Parameters
int to convert to uint4x2
uint4x2(int4x2)
Constructs a uint4x2 matrix from a int4x2 matrix by componentwise conversion.
public uint4x2(int4x2 v)
Parameters
int4x2 to convert to uint4x2
uint4x2(float)
Constructs a uint4x2 matrix from a single float value by converting it to uint and assigning it to every component.
public uint4x2(float v)
Parameters
float to convert to uint4x2
uint4x2(float4x2)
Constructs a uint4x2 matrix from a float4x2 matrix by componentwise conversion.
public uint4x2(float4x2 v)
Parameters
float4x2 to convert to uint4x2
uint4x2(double)
Constructs a uint4x2 matrix from a single double value by converting it to uint and assigning it to every component.
public uint4x2(double v)
Parameters
double to convert to uint4x2
uint4x2(double4x2)
Constructs a uint4x2 matrix from a double4x2 matrix by componentwise conversion.
public uint4x2(double4x2 v)
Parameters
double4x2 to convert to uint4x2