operator !=
Returns the result of a componentwise not equal operation on two uint3x4 matrices.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(uint3x4, uint3x4)
Returns the result of a componentwise not equal operation on two uint3x4 matrices.
public static bool3x4 operator !=(uint3x4 lhs, uint3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise not equal. |
operator !=(uint3x4, uint)
Returns the result of a componentwise not equal operation on a uint3x4 matrix and a uint value.
public static bool3x4 operator !=(uint3x4 lhs, uint rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise not equal. |
operator !=(uint, uint3x4)
Returns the result of a componentwise not equal operation on a uint value and a uint3x4 matrix.
public static bool3x4 operator !=(uint lhs, uint3x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool3x4 | bool3x4 result of the componentwise not equal. |