operator !=
Returns the result of a componentwise not equal operation on two uint2 vectors.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(uint2, uint2)
Returns the result of a componentwise not equal operation on two uint2 vectors.
public static bool2 operator !=(uint2 lhs, uint2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool2 | bool2 result of the componentwise not equal. |
operator !=(uint2, uint)
Returns the result of a componentwise not equal operation on a uint2 vector and a uint value.
public static bool2 operator !=(uint2 lhs, uint rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool2 | bool2 result of the componentwise not equal. |
operator !=(uint, uint2)
Returns the result of a componentwise not equal operation on a uint value and a uint2 vector.
public static bool2 operator !=(uint lhs, uint2 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool2 | bool2 result of the componentwise not equal. |